Software

USFQ Robotics Club

USFQ Robotics Club

Date: 2002-2006 Role: Founder, Instructor Along with Carlos Montesinos and some other colleagues we started the Robotics Club at the Universidad San Francisco de Quito. As part of my scholarship in that university, I had to develop a yearly research project. The first year I created a simple line-follower robot using a custom integrated circuit […]

Siebel Center Grand Opening – BFG (Big Fun Game)

Siebel Center Grand Opening - BFG (Big Fun Game)

Date: Spring 2004 Role: Developer, Team lead Along with a group of colleagues we developed a fully immersive, multi disciplinary game concept for the opening of the Siebel Center at UIUC in 2004. I was part of the Command Center team. There we created a software using c++ with Ogre that displayed a 3d world […]

Quito 2023

Quito 2023

Date: 2009-present Role: Director, Executive Producer and others This has been the most ambitious project I’ve worked so far. Quito 2023 is a sci-fi feature film (86 min.) that was produced in Quito, Ecuador from 2009 to 2014. Together with the producer and the writer, we envisioned the project and worked with a crew of […]

Car Footprints Adapter

Car Footprints Adapter

Date: 2014-present Role: Tech lead, Developer This was the first time I worked with a custom hardware device that is going to be mass produced. The main idea of the project is to log a car’s mileage automatically, and let the user export this log for tax or business purposes. With a very tight schedule […]