Mobile

Social Distancing Christmas

Social Distancing Christmas

Date: 2020-2021 Role: Game Developer During the 2020 pandemic, in Christmas, we developed some video games for shopping malls. Because of social distancing rules, people couldn’t use any controller or touch any surface. We devised a solution that consisted on having the game screen on the wall and letting users control the game using their […]

Ciclograma

Ciclograma

Date: 2015 Role: Developer Ciclograma is a game where you have to create a cycle using the provided points. Each board may have more than one solution. It’s currently on production and will be published in Q1 2015. Technology used: Gradle, Java, Swing, Android

World Cup Caos

World Cup Caos

Date: 2014 Role: Developer A pixelated, choose your own adventure game, based on the Space Date game. It’s made using Flambe. When the unexplainable happens: a massive blackout during a World Cup game leaves the city baffled. What is the reason? How do you get out of this situation? Who won the game? What will […]

Juggler

Juggler

Date: 2014 Role: Developer A simple game I made using LibGDX coded in groovy using RxJava. Juggler is a game where you have to keep a ball in the air for as long as possible. Tap to rotate the square colors to match the color of top side of the square with the color of […]

Quito 2023

Quito 2023

Date: 2009-2017 Role: Director, Executive Producer and others This has been the most ambitious project I’ve worked so far. Quito 2023 is a sci-fi feature film (86 min.) that was produced in Quito, Ecuador from 2009 to 2014. Together with the producer and the writer, we envisioned the project and worked with a crew of […]

Car Footprints Adapter

Car Footprints Adapter

Date: 2014-present Role: Tech lead, Developer This was the first time I worked with a custom hardware device that is going to be mass produced. The main idea of the project is to log a car’s mileage automatically, and let the user export this log for tax or business purposes. With a very tight schedule […]